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Tuesday, October 13, 2026
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This Ghostly-Charming Brain-Teaser Acts as the Perfect Alternative to Frightening Flicks

Not all spooky season journey needs to terrify gamers. Starting with iconic favorites like mystery-solving cartoons to delightful stories like Over the Garden Wall, numerous autumn-inspired titles provide fun without causing fear. Additionally, a expanding collection of spooky-cute releases featuring spooky themes, though lacking the keep-you-awake intensity of horror. Gloomy Eyes arrived in September, and acts as an superb relaxing option to the intensely frightening games of 2025.

The game visual
Visual: Developers, Studio, 3DAR, Game Company

A Distinctive Collaborative Solo Adventure

Described as a “self-coop” brain-teaser, Gloomy Eyes teams up a zombie boy named Gloomy and a living girl named Nena as they begin an quest to restore sunlight to their dark, dark realm. Their appearance resembles collectible figures blended with the puppets from a stop-motion animation. The fair-toned and heavy-lidded aesthetic draws inspiration from the appearance of Tim Burton’s films, and the plot is a quintessential suitable for everyone tale. These two forms an strong friendship over the course of the game’s 14 chapters as Nena tries to show to her religious guardian that, hey, maybe living-impaired beings can be friendly.

Innovative Puzzle Mechanics

This unique term comes about from the game’s world-based challenges. After Gloomy and Nena encounter each other, you’ll swap amidst the newfound friends to overcome obstacles and move forward through the stages. Being a zombie, Gloomy cannot pass through the illumination of a light source, while Nena will get snatched up by wandering undead except if a beam is directed on them.

They have to cooperate closely — in practice, gamers operate them simultaneously — to advance through areas. Nena might relocate or temporarily shut off illumination to clear paths for Gloomy, while the open-brained boy will use his zombie strength to shift around obstacles in the environment, creating routes for Nena.

Gloomy Eyes screenshot
Screenshot: ARTE France, ATLAS V, 3DAR, Publishers

Immersive Level Design

The puzzles evoke memories a little of The Gardens Between, in the fashion the stages are suspended, diorama-like constructions that the camera moves across in sync with your protagonists. Gloomy Eyes’ environments are highly entertaining, leading the duo around a carnival and through a ghostly building, including other locales. The game includes a “diorama view” feature that enables you to zoom out and turn the stages, both to admire the designs and look for routes that may not have been apparent.

Small Challenges and Complete Adventure

This represents one of the only problems with Gloomy Eyes. Comparable to other titles with a fixed perspective, it’s not always clear where the characters are able to move. You may need to just bump into a few random objects to discover which ones are usable, as the game doesn't always indicate.

Nevertheless, those small speedbumps don’t get in the way of a eerie-adorable good time. Gloomy Eyes runs on the short side, with approximately three to five hours worth of puzzles. Advanced areas integrate light hidden movement and dynamic sequences with the challenge completion, as Gloomy Eyes advances to a fulfilling — and moderately unforeseen — conclusion.

Release and Summary

Those steering clear of the terror of terrifying games won’t want to miss Gloomy Eyes. You can find it on Switch console, Sony system, Windows PC, and Xbox Series X, and is currently on sale for a quarter off on game marketplaces.

The spooky-cute adventure has been released on various systems and delivers a pleasurable choice for gamers seeking Halloween fun without terrifying moments.

About the author

Stacie Chung

Elena is a historian and urban photographer with over a decade of experience documenting city transformations and cultural heritage.

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